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Manta: Touch And Flow 5/27/09 20:25 - permalink - email - category: Gear I knew Brian Crabtree's and Kelli Cain's game-changing Monome device was the controller for me the moment I laid eyes on the prototype. There was an instant understanding of and joy in the deep possibilities held by a decoupled grid of buttons and lights. I was hooked years before the larger-in-number but still hand-produced 40h units ever left their secret lab. Fast forward to 02009 at Expo '74. Darwin Grosse is playing twining, ambient autoharp music on the floor of the Max/MSP/Jitter Science Faire at the UCSF Conference Center here in San Francisco. My ears direct my feet to investigate, and I find in Darwin's hands another controller with an immediately understood, wide-open conceptual space: a Snyderphonics Manta. Uses and techniques for the device immediately begin to spin from the center of my mind.
The Manta, as described on its maker's site, is a "touch-sensitive controller for audio and video with a hexagonal layout and programmable LED feedback." Like the Monome, what you press and what lights up are decoupled. You can display information programatically with the LEDs for sequencing and visual feedback. You can also rest easy in the default startup mode in which pads and lights are connected: what you press is what you see. There are forty-eight hexagonal pads, two horizontal sliders and four buttons on the Manta's touch-sensitive face. In addition to simple touched/untouched state information, continuous streams of press intensity data are simultaneously provided by each pad. This can be used as velocity or pressure sensitivity. The sliders display only eight divisions in the LEDs running beside them, but you get gloriously smooth values from 0 to 4096 as output. LEDs under the etched front plate give a warm glow beneath the interface elements, bright but soft at the edges with the shape defined by the metal masking above. The wooden frame creates a perfect sense of anachronism. It's as if Jules Verne tired of knobs and levers and designed a human interface device with no moving parts, infused with the luminescence of the deep. This is not simple poetic inclination from a music technology geek: with a bit of practice the Manta becomes fluid beneath one's fingers, like water.
The Manta dovetails nicely with Monome devices. A Monome button has only two states: pressed or not pressed. The play area of a Monome is strictly divided into 64, 128 or 256 of these states. It's about control to a depth of a single bit: on or off, with absolutely clear lines between the points of interaction. The Manta is fuzzier. Because the surface is flat, you can slide from point to point. The metal pads provide just enough tactile feedback to indicate transition between control elements. Glissandos are crazy fun. Take into consideration the continuous values generated by press intensity and the Manta is a flowing counterpart to the 1-bit perfection mechanism of the Monome. Manta i/o is handled by a custom, audio rate Max/MSP object, [manta~], written by Brad Garton and Jeff Snyder with velocity detection algorithm by Angie Hugeback and centroid detection by R. Luke Dubois. [manta~] outputs data for things like sensor on/off, velocity, continuous value lists, slider position and sensor maximum lists. It also takes messages to directly set LED states and turn on unique and sensitive modes like turbo and hi-res. There is a full feature set of bells and whistles available, even an option to convert the entire surface of the Manta into a single, giant x/y controller. Max users won't have a lock on this arcane device for long: an app is in the works for mapping Manta output and behavior without the need for Max/MSP. I suspect, though, the main embracers of this device will, like the Monome community, always contain a high percentage of Max users.
As a Noisebridge member and hackerspace proponent, I'm happy to see Jeff did some of his Manta design and fabrication work at NYC Resistor. The build quality is exceptional. The Manta is in the same league as Monome: hand created, all parts sourced and made in the United States, ROHS compliant, solid like a century tree. 400mA of power is drawn over USB, which provides both juice and i/o. A svelte 0.873cm (11/32") thickness and feather weight means it's easy to take everywhere you will take your laptop. It even comes with a swanky neoprene case. I'm working on some Max performance patches for the Manta, which I'll release here and in the Snyderphonics forums when complete. More on these soon, once my perfectionism has its last input. If you'd like to take a closer look, I'll also be showing off the Manta and one of these patches, Honeycomb, at the next Overlap.org Max/MSP/Jitter/Live Salon on 020090603. Power-Up: Lenovo S10 10/6/08 23:20 - permalink - email - category: Gear I've recently started carrying a Lenovo S10 netbook when my MacBook Pro mobile studio has no chance of use. The S10 is tiny, black and very solidly built with a matte finish and wonderfully non-glossy screen. It weighs a mere 1.2 kilograms (2.64 lbs) and will provide the proper amount of extra audio and/or data processing power during the live show when perfect blasts of rare thylacine synergy are needed. I'm also using it to reclaim time I would otherwise find wasted in the wait for things to happen. These thin moments, added together, provide a window for the writing of weblog posts like this one... perhaps even more once I find the trick of compartmentalizing threads of focus, sleeping and waking them as my physical context changes. Truthfully, the stats on this wee beastie didn't seem impressive at first glance: 1.6GHz Atom processor 512MB RAM 80GB HD 25.9cm (10.2"), 1024 x 600 display Keyboard 88% normal size Small trackpad 1.3MP cam mounted in the screen bezel Then realization dawned on the purpose of this device: mobility, productive use of time and place as single focus events. It's a revolution. It's a gift from the universe. It's the instant addition of extra abilities. With some easily made modifications, It's a perfect companion at this particular point of technological capability on the upward curve. Would I prefer a portable device more like A Young Lady's Illustrated Primer from Neal Stephenson's Diamond Age? Hell yes. But in this moment of possibility, this is the scaled down equivalent. And honestly, the hardware, inexpensive as it is, is very nice. The keyboard is small but easy to type on, the keys have a sweet little snap. The screen is drop dead, super bright, LED backlit gorgeous. Did I mention the S10 is tiny and portable? For comparison, here it is hanging out with my MacBook Pro 17 inch:
If you need a vorpal device of your own, here's how to enable a stock S10 to glow with blue magick light when enemies are near: 1) RAM upgrade Lenovo decided to solder the standard 512MB of RAM to the mobo for some unknowable reason, leaving the single memory slot open. A maximum of 2GB can be addressed, so one 2GB SODIMM later and I'm full up. The S10 was well-behaved with only 512MB, but now operations are smooth and fluid even with multiple workspaces. 2) Hard drive upgrade I was honestly surprised by the zip of Microsoft XP Home on the power-sipping Atom processor. I explored for about a day, then XP had to go. I swapped the 80GB stock drive containing XP Home for a clean 320GB Western Digital Scorpio spinning at 5400rpm. This was the substrate for my next step. 3) Operating system upgrade to Ubuntu 8.0.4 - Hardy Heron After the drive swap, a simple USB boot from a freshly burned iso of Hardy Heron and I'm on the golden path. The install was fast and painless. Almost everything worked immediately, including sound, webcam and energy management. The wireless was the lone holdout until I patched the system using Update Manager. Lenovo used a Broadcom wireless adapter in this device which works well under Ubuntu, but requires non-free software drivers. I'll swap it out at a later date for something less proprietary. Not only was it the easiest Linux install in history, Ubuntu runs fast and snappy on the S10. Once memory, drive and operating system are upgraded, go for these options in Ubuntu: Auto-hiding menu and app bars to maximize screen real estate Desktop switcher (I'm using 3 horizontally right now, but have experimented with 6 desktops - 3 columns, 2 rows.) GnomeDo (Forget icon hunting. Just type, watch the autofill, hit enter once the app you want shows up.) Finally, there is something very fulfilling about playing Infocom text adventures directly in a terminal window on this tiny netbook. "frotz zork_1.z5" automatically recasts waiting in the subway as an exploration of The Great Underground Empire. drmArm 9/12/07 01:26 - permalink - email - category: Gear Seth Elalouf of Spacesuitgroup has released a fun and funky rhythm application with extra doses of beat-breaking grit and synthesis mojo. You can create crazy (good crazy!) bleep-laden rhythmic structures using just this application and a hardware controller. And when you're done, you'll find yourself setting up to do it again. And again. drmArm is addictive.
drmArm features: - Five different building blocks for synthetic percussion: shaker, hit (aka snare), tine 1 & 2 (aka bloop and blip) and kick. Each have a graphic volume envelope and various other parameters for shaping the sound. - x0x sequencing grid with MIDI triggerable sequence slots for shifting between various beats on the fly. - An audio-chopping sample player for live rocking of sliced waveforms. - Global effects: delay, filter, pan and a nice beat-breaker for triggering glitches and stuttering repetitions. - MIDI learn for almost everything. drmArm was designed to be tweaked live with a controller. - Beautifully minimal and concise PDF manual. - ReWire, full screen mode, tap tempo and more. I made the Spacerx source loop for Daevlmakr's current 1dot9 sample set using drmArm. I've been playing with it for a couple months now, and just can't stop. Created in Max/MSP then wrapped up as a stand-alone application, drmArm is hands-down one of the best Max built apps I've used. drmArm is a free download at spacesuitgroup.com. If you dig it, grace them with some patronage and/or spread the word so more sweet tools like this one will fall out of the airlock. Retracted Landing Gear 6/20/07 01:46 - permalink - email - category: Gear Daevlmakr is moving to a gorgeous live/work loft in San Francisco's Potrero Hill district, and I'm moving with it. The majority of the heavy studio gear has now been air-lifted over. Stragglers will be rolling in tomorrow afternoon via industrial earth-moving equipment. Some of the gear, lined up and ready to move out. I need a fisheye shot to capture the whole studio in the new location. I've a Blue Deceiver site evolving fins right now and am planning a studio section as part of it.
Miles of audio. There's a mountain of MIDI twine nearby. You don't even want to imagine their companion snakepit of standard power cables.
Many little boxes of go. I think wall-warts are parthenogenetic. I look away to focus on a mix for five minutes and I swear they double in population.
There may come a day when I lay my deep and abiding love of hardware to rest and embrace the minimalist nirvana of laptopian omphaloskepsis. That day is not yet. Major Malfunction 2/23/07 23:12 - permalink - email - category: Gear Dan Nigrin, sonic headmaster at Defective Records, has developed something special in Major Malfunction: an intuitive, multi-effect embodiment of disorderly conduct for Ableton Live. It's fairly bristling with experimentation and fun FSU. I'm currently at work on an ultra-top secret project for Sir Jeremy Logickal, and have been using Major Malfunction extensively on rhythm beds and layered string-like tracks. Definitely slap it on basslines for instant click and cut. Major Malfunction mangles source audio by triggering 5 effects plus a pass-through and random effect choice in an adjustable 64 step, bpm-synchronized sequencing grid. In the image below I've shortened the grid to 16 steps and am adding entropy with the brilliant random effect in the last track.
Full screenshot from the Defective Records site. The effects sequencing above rotated a slightly pitched down Casio SK1 disco rhythm from cultural repetition to artistically unrepeatable: Casio SK-1 Major Malfunked (0:24, 44.1KHz, 128bpms, 565k) Major Malfunction is massive FSU packed inside a single, very inexpensive plug-in. If you're an Ableton Live user into glitchy, mangled audio, Defective Records has a downloadable demo waiting for you right now. Grooving New Gear 2/10/07 23:52 - permalink - email - category: Gear Kristin Kalter has a written a cute article on the Monome 40h and its creators for the Columbia Chronicle, a student publication at Chicago's Columbia College. The illustration accompanying the piece is actually a nice likeness of Brian Crabtree, the originator of the device. Pool Of 40h 6/1/06 09:04 - permalink - email - category: Gear The Monome Flickr Pool, 14 members strong as of this writing, has many good shots from [The Box] obsessives. Here's one from my table:
This is the Monome 40h running an interactive FM synth app I've been working on in spare moments. The bag is a WaterField Mac Mini case from sfbags.com... fits the 40h like a glove. Monome! 4/23/06 23:27 - permalink - email - category: Gear On April 21st I attended the Monome Release Party at Asphodel. Sonification came by way of performances from the Monome crew. Tehn cultured us all with a set including a beautiful version of the infectiously structured Mancini sample track you hear in the recent Monome demo video; the Gowns flowed out gorgeous, droning somnabulance; Daedalus brought epic anarchy to the lab and the Portable Sunsets rocked out the ultimate funktronic lo-fi. All used the Monome as an interface. If anyone had any questions regarding the Monome's fitness to purpose, they were most surely dispelled. A Friday well spent for the music alone, but a skyride when I brought a Monome back to my studio. A shot of the startup pattern, 1 through 8 in binary representation:
The Monome is a deceptively simple device. An 8 x 8 grid of rubber pads lit by green LEDs, communicating and drawing power over USB. The unit is a little over 17 centimeters (6.75 inches) square, with the pads measuring a perfect finger width. This control density is one of the Monome's greatest strengths, packing 64 points of manipulation into the active spread of two hands. Brushed aluminum front panel, inviting soft-touch pads, rubberized housing to minimize surface slips while performing... the quality level is much higher than most mass-production commercial endeavors. Designed to be used, this device is light but solid. I feel no worries packing it into my already zipper-testing travel backpack. A wonderfully refreshing experience: there are no markings of any kind on the device. Its functions are left to the user, and so need no labeling. Even the single USB port has no indicator: the developers assume you can think for yourself. There is no corporate logo or company name silk-screened into your mind with each and every use. The Monome is pure, minimal functionalism at your fingertips. A blank canvas for your controller desires, the pads and indicator lights are decoupled for access to the full range of this device as both manipulator and indicator. Two-way communication with musical applications is accomplished by Open Sound Control messages. Several purpose-specific Max/MSP patches are already available at Monome.org, with more to come. The developers have open-sourced their personal Max performance patches under the Gnu GPL, such as Tehn's mlr (a loop dividing beat breaker) and step (a fun take on xox style rhythm programming). Once the May 1st ship date arrives and more Monomes find their way into the larger world, I've a feeling the Max action will go crazy. I've already started customizing my own Monome environment, and will release it back to the developers and other users once it matures. I'm sure many others will do the same. You won't need Max chops to take advantage of the Monome's endless possibilities, though. Mapd, an application to facilitate Maxless mapping of the Monome to other apps like Live, Digital Performer, Reason, is forthcoming. The Monome was created by a small group of people who actually make music with it, not a corporation intent on profit margins and planned obsolescence. Care was obviously taken to create a device of the highest quality, using the most environmentally sustainable and economically sound practices. Local suppliers and tradespeople were employed when possible; the devices are assembled by hand and are RoHS compliant to ensure a greener world. The Monome's software, firmware and hardware are all open source. I've known for some time this interface would revolutionize my musical creation, both in studio and out. It is. After two days, I've leapt into my sonic future and love what I hear. Isn't moving us forward the purpose of well-wrought design and sustainability? Built by forward looking people, the Monome is a future device available right now. Related: Waiting For Monome, Monome Coalescence Update: This post was picked up by CreateDigitalMusic and spawned excellent discussion of the Monome and its makers, planned obsolescence versus sustainable design and doing the right thing. Monome Coalescence 4/11/06 21:54 - permalink - email - category: Gear Developing the Daevlplugs suite, a nice buzz of composition itch and excitement has been building for me. My current plan is to finish the Daevlplugs, then rock out my backlog of music. As I've watched the Monome 40h progress to completion, the itch has exponentially increased and my nice buzz is now an undeniable urge. A newly released promo video shows the 40h and a few of the bundled apps being put through their paces:
I'll be breaking from the final Daevlplugs push to attend the Asphodel Release Party on April 21st and actually place hands on a unit at the Maker Faire on April 22nd and 23rd. Those 64 ectoplasmic green buttons are coalescing beneath my digits even as I type. Related: Waiting For Monome Casio VL(ad)-Tone 1/26/06 23:30 - permalink - email - category: Gear While searching out replacement keys for my ailing Casio SK-1, I've edged up close to several other 80s consumer keyboards. A mint VL-Tone caught my eye and wouldn't let go, and I'm now proudly co-habitating with the first keyboard ever made by Casio. It's in excellent condition: nothing broken, no discoloration, no scratches, and it sounds freshly arrived from 1979.
The VL-Tone's funky rhythm sound was immortalized by Trio in "Da Da Da," and its baby synthesis has been used by Devo, The Fall, The Human League and Moby, among many others. For me, in my endless analysis of culture and creation as choices building upon themselves, the VL-Tone is a wormhole from the past into the present into the future. Something clicks into proper place in my heart when I source sounds from the past, sounds resonant in collective memory, the foundations of what we now hear everyday. It's a method of time travel, of helping something live in a form it was never conceived for, of growth through punctuated evolution, direct intervention in a sound's chronology. This little toy keyboard with a built-in calculator was created in a world that had no idea I would someday be processing its sound through an immeasurably more complex Max/MSP patch, on a laptop computer dwarfing the processing power of its day. I reached out to the 70s and 80s, grasped, and pulled it straight into the now. It has been sleeping in a thin vinyl case for 25 years. I'm making it young again, here in the modern world. I can tell, just by the recontextualized blips and bleeps of its output... this tiny synth is grooving on 2006. Waiting For Monome 1/19/06 23:40 - permalink - email - category: Gear I create music and video with a variety of controllers: lots of knobs, sliders, drum pads, qwerty buttons, mice, and, of course, synthesizers and keyboards everywhere. My main working programs are Max/MSP/Jitter and Live 5. All the controllers above are useful in my production methods with these two apps, but I've been wishing for something closer to perfect for what I do. The Monome 40h may be the ticket:
The above shot is cropped from a pic on the Flickr feed. The 40h is described by its developers as "a grid of internally lit tactile pushbuttons." The 8 x 8 lights are under software control, and can be uncoupled from button presses for visual feedback in any fashion. I could stay up all night describing uses for this device in my studio: sequencer, beat pad, video launcher, interactive composition tool giving me feedback on repetition count and blink-suggesting alternatives, one half of an incredible opto-theremin bank with just a bit of soldering and rigging... I've been following the Monome interface's development since the first prototype, The Box, and have been lusting after one for a good year. Not only is the 40h looking like my favorite controller for its vast functionality, its developers have designed with high-quality, environmentally conscious components and local industry. Release date is theoretically in March, so close I can already feel those 64 buttons beneath my fingertips. URLwell 1/18/06 22:35 - permalink - email - category: Gear In Contextual Link Queue I pined for a system integrated application that would allow me to queue up web links for later browsing, without leaving email to cut and paste URLs into a separate document. Tonight Mgoa Bloom pointed me to my wish almost come true. URLwell from Enigmarelle Development is a small menubar application for OS X. It does one thing, really well: storing URLs you drag and drop on it for later viewing, with a checked list to indicate visited sites.
It doesn't do contextual menus, which my RSI twisted wrists favor, but the drop down interface-on-demand is a better implementation than my original suggestion. The checked queue gives me great feedback on what I have and haven't visited yet, and there's even a leaner, more efficient preference setting for simply removing URLs from the list once they've been browsed. Bonus: I've discovered it handles any type of link, including email addresses. I can queue a list of email reminders and then work down the line. Thanks Mgoa, for remembering, and thanks Enigmarelle... this rocks! My Casio SK-1 1/13/06 22:40 - permalink - email - category: Gear My trusty Casio SK-1 has two broken keys: middle B and high A#. I'm crazy with electronic music-geek grief. Until these plastic ivories are restored all will not be right with my studio world. I am a confirmed hardware junky, and this particular SK-1 is the first synthesizer I placed fingers on. In the swirling mists of history, I wrote several cassettes worth of baby songs with this bad boy, at first using multiple bounces on dueling stereo tape decks, later graduating to a Yamaha 4-track once I'd become a "Serious Musician." The sentimental value this machine holds for me is absolutely priceless. I've carried the SK-1 with me through thick and thin: relationships, lack of relationships, bands, theatres, travels... it has always pulled through. It's met my blood relatives, snarling at most of them using its full 8 bit, 9.38KHz sampling capability. I've fallen asleep with it. In every track I write now, I use some piece of SK-1 sound, if just a single, manipulated percussion hit. It's unbelievable how much sonic warping can impart new life to the cheesiest 80s consumer synth sounds using a tool like Ableton Live or Max/MSP. Layering a bassline with manipulated SK-1 Brass Ensemble == seriously thick and juicy. I've thought about bending the device, but it seems somehow blasphemous to consider modification of this particular keyboard. I've no qualms about turning other SK-1s into alien noise boxes, but this one... it's my history, my present and my future. I'll soon be installing highlyliquid.com's MIDISpeak retrofit in one of my Speak 'n' Spells, and then will try their SK-1 MIDI conversion kit. Something tells me I've not truly lived until I've triggered my SK-1 from my Access Virus kb. The MIDI conversion will make the SK-1 playable again, but until I scavenge some replacement keys, it won't be whole. Ableton Live 5 Alive 8/3/05 21:00 - permalink - email - category: Gear Live has been in my music-making arsenal since version 1.5 and it just keeps getting better. Once Ableton added MIDI to the mix Live basically replaced Digital Performer as my studio's heartbeat. Every release adds new capabilities without sacrificing immediacy of use. Amazingly, Ableton created Live barebones and added major features in a series of well-wrought steps, forging the program into a conceptually designed masterpiece without direct sacrifice to the perceived whims of a "me too" marketplace. Live 5 continues the refinement... Clip Freeze - I take digital audio and turn it into something else. I stretch, mangle, warp, destroy, re-fry, transmogrify until I end up with something so far from previous form you would be hard pressed to even admit the possibility of connection. This, my friends, requires serious processing power. The kind of power which will reduce your CPU to molten tears and keep your caffeine of choice steaming by simply placing mug near chip. Ableton's brilliantly managed Clip Freeze will turn an entire column of massively effexored clips into static samples, in place and with a single contextual menu click. I can then continue compositional mayhem using the frozen clips. A later tweak to the effects chain is as simple as unfreezing the track. Launchable Arrangement Locators - Drop them all over your track at key locations, assign MIDI or qwerty keys to them and then play the broad arcs of your music, with quantization, in real time. You will never create arrangements the same way again. Live Clips - Save a library of individual bits and pieces of sound, with all the effects, settings, audio or softsynths gathered into one Live Clip. Drop the Live Clip into a new track and it's all there, just as you made it. And that's only the first few stairsteps up the mountain to the sky. New effects like Beat Repeat, Saturator and the customizable Arpeggiator, new ways of auditioning portions of audio, new ways of packaging sets of sounds and settings in Live Packs, batch pre-analysis of entire directories of audio... more unexpected fun than I realized I wasn't having in many moons. Tigerized 7/1/05 19:59 - permalink - email - category: Gear Last I night Tigerized. I'd been putting it off until the project plate was slightly less full, but Panther had been flakey of late and, honestly, is there ever a time when my project plate is not beginning to crack from its burden? I imaged the drive yesterday, and so armed opted for a standard upgrade in situ, rather than the theoretically cleaner "archive and install" option. Aside from the glacial timeframes disk imaging lives within, the upgrade itself only took about 45 minutes. I doodled and plotted world domination on index cards while watching the upgrade scripts do their thing. Everything seems to be rocking post-install, with minimal effort:
F12ing to the Dashboard for basic tasks like hitting wikipedia, working out international times, searching maxobjects.com or dictionary.com, tailing the system log... one of the best Apple innovations ever. I'm hooked. Then there's the Oblique Strategies widget getting thorough use. Spotlight == wonderful. It's already saved me at least an hour searching for various bits of code, emails and Max abstractions. I wasn't planning on upgrading for at least another month, but now I'm sorry I waited. SY77 6/17/05 03:37 - permalink - email - category: Gear If I have a favorite hardware synthesizer, it would have to be my Yamaha SY77. It's not the most used synthesizer in my studio but I have a special bond with it, and a similar connection with its FM-only sibling, the DX11. I use my SY77 for everything from pads and basses to glitch and percussion. It throws out a seriously mean synth kick. It's one of those synthesizers which houses such vast possibility, you expand beyond your own preconceptions just by tweaking the controls for awhile. I purchased this SY77 sight unseen some years ago, through a seller on eBay. Of my many eBay synth purchases, only two have been problematic in any way. The Virus kB was difficult to pry free from someone who, unbeknownst to me at the time of bidding, had been absconding with lots of buyers' cash. It eventually showed up in pristine condition after several months of lesser black magic over IM. But this SY77, billed as "immaculate, perfect, like new" was in bad shape. It came out of the box with a layer of grime and filth so thick text on the chassis was unreadable. The LCD was kaput and, worst of all, low C was broken and unplayable. But it turned on. And sound came out. And I was taken. After extensive dismantling, disinfecting and parts replacement, I had a keyboard that actually was in pristine condition again and I now knew inside and out. After saving its life, I have to look after it, and it looks after me. gleetchLAB 6/7/05 10:53 - permalink - email - category: Gear
Giorgio Sancristoforo's concocted a wonderful sonic experimenter's toolbox in Max/MSP/Jitter. He's wrapped it up as a stand-alone program in the form of gleetchLAB. It has the usual crazy interface created from native Max/MSP controls, but don't let that frighten you. It's fun and easy once you get past the lack of commercial slickness. If you're already a Max/MSP user, you'll feel right at home.
I can't begin to describe how cool this app is. Sancristoforo has built it as a lab environment for immediate experimentation and recording. There's no saving of patches, no banks of presets... nothing but your own audio and creativity which is then recorded to file. And it's perfect like this. It's freeware, but there's a PayPal account with a suggestion of nine euros. I've been playing with it all morning, and can honestly say I haven't had this much audio sculpting fun for such a small price since I bent my first Speak 'n' Spell. Oblique Widget 6/4/05 13:00 - permalink - email - category: Gear I noticed the search string "oblique widget" in my logs and found others were also searching for an Oblique Strategies widget for OS X 10.4. My OS upgrade is getting closer by the inch of finished projects, so I did a quick search and boom! Just what I was looking for. Guy Drieghe D. has created what appears to be an excellent implementation of Eno's creative unstucking tool, with options to use any of the existing versions. One more reason to head for Tiger! Related: Oblique To The Side Of The Head Oblique To The Side Of The Head 5/26/05 20:19 - permalink - email - category: Gear When I am pushing against the boulder which separates me from my goals, and it's having a good laugh by sitting there weighing several immovable tons, I turn to random influence. Chaos and I are old friends and frequent collaborators. Here's the pair of tools for divine generation I use most often. An old-school favorite of creative unstuckers, Oblique Strategies by Brian Eno and Peter Schmidt is with me in three forms: a hand-made set of cards from the mists of yesteryear, a version I patched up as part of my Max/MSP/Jitter control panel, and the nicely implemented software from CurvedSpace which lives in my dock. It's not only used for song-writing decisions, either. Bare minutes ago it solved a particularly vexing decision over how to structure my life to realize some larger creative goals:
The above says it all for my trouble of the moment. I'm in the midst of several projects, so my copy of Tiger is still in the shrink. If someone doesn't create an Oblique Strategies widget by the time I'm ready to upgrade, I might have to make it myself. Oblique Strategies, if followed either literally or metaphorically, always yield good results.
The other half of my kick-start pair is Roger von Oech's Creative Whack Pack. I've been using von Oech's masterpiece since the early 90s and it has brought me no end of delight and inspiration. Similar in design to the Strategies, this set of cards gives you an instructional missive such as Slay A Dragon, Exaggerate or Focus On The Real Truth, then follows up with a small story to provide a contextual guide for you to work on your own problem. Somewhere in my ToDo database is the conversion of these cards to software, but for now Roger von Oech's website CreativeThink will give you a random card from the Whack Pack. Just refresh the page for another one. Some people call it cheating, I call it working with the universe as another aspect of my own mind. As without, so within, which then leaves home to stand on its own as the new without... and the cycle repeats. Like Tarot and I Ching, utilizing random processes with these tools to aid in making creative decisions is just another way of holding a conversation with oneself. 3x5Second(fuse) 4/30/05 22:22 - permalink - email - category: Gear I've always been a note-maker and a note-giver. Recently I've traded my PDA and spiral-bound for pocket pads of various kinds. The durable and portable moleskine notebook suits my task. It goes everywhere, fits in my pockets and I can even sit on it without fear of breaking screens and fizzing circuitry. I like the traditional pocket notebook variety and the new flip-open reporter style. Aside from still writing in Palm Graffiti strokes, my only trouble is the remorse I feel ripping out pages to give someone information that won't fit on a business card. I'm remorseful no more. Inspired by the custom 3x5 creations of Adam Gurno and Scott Lawrence, I've made my own:
Six fit nicely in the accordian pocket of a moleskine. Six card layers is, by the way, roughly the thickness of the human neocortex. Have Sound Will Mobile 4/23/05 14:28 - permalink - email - category: Gear I'm one hardcore laptopian. It goes everywhere with me, as inseparable as my heartbeat. I write this weblog, communicate with the world, design and disseminate from from the high-wire platform of my PowerBook. While I ultimately end up in the studio for the final steps of the process, and often enter it to record hardware synths to disk, I work on musical tracks everywhere. Ideas may start:
Once the song-writing process meant being surrounded by dozens of keyboards, samplers and drum machines. These days, I can bring songs to just short of the final mix and master wherever I am. With the recent acquisition of a tiny Edirol controller I am rigged for immediate musical endeavor. The studio is the world is the studio. My mobile rig, aka What's In My Bag:
I bring audio from the MiniDisc, Nanoloop and Droid-3 in via the PowerBook's on-board line-in jack. From there it goes through edits, processing, conversion and all ends up in Live where the groove is gotten on.
Any time, any place, my groove and I are one. Related: V(m)KB? |
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